eu4 reformed event

Its like having 100 missionaries, sounds awesome, but it doesnt help if everyone is true faith anyway.

Protestant bonuses are much better, and the tiny tolerance isn’t enough to compensate, certainly not enough to avoid taking religious or humanist. You ignore pretty much ALL the penalties of the Age of Reformation. 7.4k.

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the decision ‘Declare the Kingdom of God’.

westernisation.12 - Change Religion to Reformed. https://www.reddit.com/r/eu4/comments/gh9by2/1531_oiratgolden_hordehre_true_one_tag_wc_also_no/fq7augz?utm_source=share&utm_medium=web2x. religious_events.4 - Change religion to Coptic. CONS: Not everyone will be reformed. Permanent, one-time command. 5073 - Choose to add Base Tax, Manpower, or both.

This page lists all collections of events on the wiki. ", https://eu4.paradoxwikis.com/index.php?title=Reformed_religion_events&oldid=124958. westernisation.13 - Change Religion to Catholic.

It's beyond me how almost everyone in here legitimately think reformed is the worse of the two.

ideagroups.811 - 5 Years of +0.50 Land Morale. Catholicism has at least 95% reform desire.

Since EU4 first came out many of its featured religions have been further developed and fleshed out with unique mechanics. 5088 - Add 50 (Diplomatc Solution) Opinion to a neighbor with less than 50 opinion.

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Going from 50% to 60% morale gives you less benefits than going from 50% to 55% morale and 2.5% discipline.

Edit (another thought): One counter though is that at the end of the day we are still talking about 2.5% discipline. The Protestant faith is not enabled. ideagroups.713 - 5 Years of +5% Cavalry Power. 5057 - Increase defensiveness by 10%. 6167 - Change religion to Protestant. 119 comments. EU4 Event IDs Find below a list of all event IDs in EU4.

The country enacts the ‘Kingdom of God’ government reform. Log in sign up. Press question mark to learn the rest of the keyboard shortcuts.

Reformed has the mechanic where you wait for +5 fervor then you pick 1 bonus at a time.

u/Osagiel. 6 years ago. 9479 - Change Government to Constitutional Monarchy. religious_events.4 - Change religion to Coptic. This is equal chance by individual event, not by category. Just leave the different faiths where they are. It is objectively weaker militarily and that’s what matters to most people. 5073 - Choose to add Base Tax, Manpower, or both. One random neighbouring province following the trigger conditions: From event “Reformed Refugees” - option "Let them across", From event “Sending Ministers Abroad” - option "For the glory of God!

ideagroups.712 - 5 Years of +5% Infantry Power. Type the name of …

6166 - Change religion to Catholic.

The Protestant faith is not enabled.

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Once for their duration after which they can be used again. A random Catholic province of the country: The Papal State gets the opinion modifier “Denying the Holy Mother” towards the country for 20 years, worth: Catholicism has at least 50% reform desire. Given that discipline affects ALL sources of damage, and increases/reduces damage taken, while morale only affects morale damage, i would say that 2.5% discipline isnt equal to 5% morale...its closer to a 1:3 or 1:4 ratio.

I'd focus less on the tolerance for why I like it though. - You ignore the annoying turmoil caused by "recently converted" provinces created by centers.

5074 - Add 28 manpower to a random owned province. The Papal State: The Protestant faith is not enabled. 130 comments. westernisation.11 - Change Religion to Protestant. People who blob will understand how insane the unrest/tohe modifiers are and how irrelevant/trivial all the "customized" buffs that protestant give are, well, except for the -1 unrest. ideagroups.1606 - 5 Years of +1 Advisor Pool.

ideagroups.1306 - 5 Years of +5% Heavy Ship Power. 6166 - Change religion to Catholic.

When you are in a very tumultuous area with a lot of centers of reformation causing chaos, you will be 100% stable with no civil war or turmoil event. Contents 1 Decision related events The following events for Catholic countries are triggered by a bi-yearly pulse. This article has been verified for the current version (1.30) of the game. 22 hours ago. Everyone goes Lutheran EVERY game because that's the meta, and if you don't go it you aren't "optimizing." The following events are either triggered only by country with specific religions, or deal with enabling those religions and converting to them. Or can it happen to any formidable nation in the British culture group? flavor_mng.17 - Change Government to Feudal Monarchy.

223k members in the eu4 community. republics.7 - Add 5 Republican Tradition.

Costs 50 gold. 4030 - 6 Years of +15% Spy (Covert Actions) Offense and Defense. I decided to convert to Protestantism since the Reformation is pretty violet on the Isles this game. 6167 - Change religion to Protestant. One random province following the trigger conditions: Province is owned by the owner of the currently considered province. To use do event [eventID] [province ID]. Also, Christians can get an ungodly amount of missionary strength, as a Protestant most of the land will be your religion, the provinces that aren’t can be converted easily. Thats an extra +50% "free" morale. And one of the easiest to access diplo/revolt risk gets (for example, no saving up Catholic points for their diplo buff). This page was last edited on 2 November 2020, at 10:07. Costs 50 gold.

; pretender rebels (size 4) rise up in a random province of the country that is connected to the country's capital.. pretender rebels (size 3) rise up in 2 further random provinces of the country in its capital area.

2 year pulse . There are 2 pulses in the game, each triggers events every 2 years. Edit: for example my Hansa here which is completely prospering going Reformed, whereas in this situation as Lutheran or Catholic there would be turmoil, disaster ticks, low income/goods produced, mass rebels, and instability: https://i.imgur.com/GnxqNBv.jpg. Catholic events include the event that allows the Counter-Reformation, two triggered events that disable the papacy and a group of bi-yearly pulse events. 6 days ago. Also 2.5% discipline is not equal to 5% morale, because you get tons of free morale from prestige, power projection, etc, while discipline is only obtained from national ideas, idea groups or policies. ToHe and 2 unrest beats any bonuses any combination of protestant can give.

Disaster events Main article: Disasters. Certaines données géographiques de ce site sont fournies par, Español-Latinoamérica (Espagnol - Amérique latine), http://steamcommunity.com/sharedfiles/filedetails/?id=459352011. For a long time, it was pretty much default to pick Humanist ideas, and that handles tolerance, which is the entirity of your argument. Catholics must contend with the intricacies of the Papacy system. When Nogay gets captured by the Greeks . In terms of flexibility, Reformed is objectively worse than Protestant, Orthodox, Catholic, Hindu, and Tengri.

5056 - Add 60 (Eased Tension) Opinion to every neighbor you're not at war with.

Tolerance of heretics/heathens is meh, since the game is all about converting everyone to your true faith for the massive true faith tolerance unrest reduction anyway, unless you have access to niche strategies like with the dhimmi estate. Trade efficiency is another good one (contending only with production efficiency which is often better). PLUS, you can switch focuses instantly at will, making it the most flexible Christian sect.

You're lucky to be able to use 1 at all times. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by … 6170 - Change religion to Orthodox.

Connectez-vous ou créez un compte pour faire cela. I swear this has been a cult since eu3 but it's really quite even.

Every decade you don't get the goods produced penalty you're making more money. The Papal State did not had the event ‘Veneration of Relics - allow or disallow?’ and chosen the option “Prevent the sale of relics!”.

I think the only arguments with protestant are that it comes first (say, you want to rush Prussia), league wars and HRE becomes a bit easier (you can still make reformed official faith now though, just with a few more hoops), and roleplay. Also, don't forget that post AoR, it's still useful dealing with orthodox/catholic provinces.

Posted by. Eligible to re… User account menu. Posted by. The course of the disasters in the game are characterized by triggered events. The following table details which religions are expanded by which DLC (in order of appearance).

The main reason is that you get 3 bonuses that you can easily switch out plus you get improved relations to reduce the huge AE in the HRE. ideagroups.907 - 5 Years of +10% Trade Steering. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Also Anglican? People want dev cost and morale, and discipline, and income, and manpower, and the ability to choose which one they want when they want it. save hide report.

Protestant is for people who don't care about optimizing expansion.

https://eu4.paradoxwikis.com/index.php?title=Catholic_events&oldid=125791. What are the id numbers for the events that spawn Protestant, Reformed, and Anglican. Currently the Isles are partitioned between myself (Wales) and Scotland. This page was last edited on 15 July 2020, at 06:30. +1Tolerance of the True Faith 2. Also very changeable and mendable to suit your playstyle. Events can be used in the console (Default is the ` key) with typing event [eventID]. The script code of these events can be found in, /Europa Universalis IV/events/Catholic.txt. All events have a weight of 100. All events that share the same pulse occur exclusively of one another. ideagroups.1205 - Subtract 1 Ferocity and Hostility to random owned Colony with Natives. List of events caused by passing religious reforms as American nations[1].

The Protestant faith is not enabled.

republics.3 - Change Government to Despotic Monarchy. Cet objet a été supprimé car il ne respecte pas les règles de la communauté Steam. How do you make reformed the official faith? 5096 - Add 40 (Accepted Bribe) Opinion to a Holy Roman Empire Elector. 2. 6.5k. random_event.13 - Until death of ruler, +1% Missionary Strength.

Catholic is probably best overall, but reformed gives a nice boost to military.

This article has been verified for the current version (1.30) of the game.

But sure, if Tolerance is all you want, then Reformed is the best religion ever. completing the ‘Restore the Pentarchy’ mission.

- If your country has a native +1 or +2 heretic tolerance like France, Burgundy, or the Dutch, Reformed is even more viable as it means your tolerance of heretics will be equivalent to that of your state religion.

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